AzaezelX
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e8ccb3443a
try to load shapes during preload
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3 months ago |
marauder2k7
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fd7342668c
streamline shape asset
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3 months ago |
marauder2k7
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2b973abdcf
physics shape and physics debris
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3 months ago |
AzaezelX
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f633ef3a3d
fill in the validated variables
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7 months ago |
AzaezelX
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b710a309bd
asset load flow work
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2 years ago |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
AzaezelX
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ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
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2 years ago |
AzaezelX
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f07c8745b2
inspector cleanups
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2 years ago |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 years ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 years ago |
OTHGMars
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8f0e418e54
Fixes collision shape assignment after a PhysicsShapeData resource change signal is triggered.
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8 years ago |
Thomas "elfprince13" Dickerson
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ce51070fc4
whitespace updates
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8 years ago |
rextimmy
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1559e7a3d3
PhysicsShape applyForce function
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8 years ago |
rextimmy
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55e9af9786
PhysicsShape applyTorque function
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8 years ago |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
John3
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5f463d09d9
replace fix #1736 for add physicShape datablock from the editor
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9 years ago |
John3
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4936567c0d
removed to allow create server side "TSShape and PhysicsCollisionRef"
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9 years ago |
John3
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17df1362bd
fix create datablock for physicsshapes.
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9 years ago |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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11 years ago |
Robert Fritzen
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171a24459f
Remove namespace from header
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12 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |