コミット履歴

作者 SHA1 メッセージ 日付
  AzaezelX f633ef3a3d fill in the validated variables 7 ヶ月 前
  AzaezelX c7cc86b357 clamp spot angle to 179, 1 年間 前
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年 前
  Areloch 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. 5 年 前
  AzaezelX 61db21aaaf comparison flaw in spotlight animation check. also, proper location of shadercache dir 5 年 前
  AzaezelX 16a159992f adress #162 based on work by Chad Hall 5 年 前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
  Azaezel 2753f562e8 shadow caching 10 年 前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年 前