AzaezelX
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f633ef3a3d
fill in the validated variables
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7 maanden geleden |
AzaezelX
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c7cc86b357
clamp spot angle to 179,
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1 jaar geleden |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
Areloch
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695ad6357f
Hides some light fields for local lights that are intended for PSSM's, thus useless.
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5 jaren geleden |
AzaezelX
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61db21aaaf
comparison flaw in spotlight animation check. also, proper location of shadercache dir
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5 jaren geleden |
AzaezelX
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16a159992f
adress #162 based on work by Chad Hall
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5 jaren geleden |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
Azaezel
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2753f562e8
shadow caching
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10 jaren geleden |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |