Historique des commits

Auteur SHA1 Message Date
  JeffR 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields il y a 1 mois
  AzaezelX e8ccb3443a try to load shapes during preload il y a 3 mois
  Brian Roberts f1cf4147a8 Merge pull request #1506 from marauder2k9-torque/SoundAsset_Refactor il y a 3 mois
  marauder2k7 fd7342668c streamline shape asset il y a 3 mois
  AzaezelX 17187f4fc2 reduce tsstatic netload il y a 3 mois
  marauder2k7 ca1604170d initial commit il y a 3 mois
  AzaezelX b4eb885aae fix forceDetail il y a 6 mois
  AzaezelX f633ef3a3d fill in the validated variables il y a 7 mois
  AzaezelX b36ec14194 add typeS16 il y a 7 mois
  AzaezelX e2a0fbefa3 add lod selection for visiblemesh collisions il y a 8 mois
  AzaezelX 9aa45b24ba for consistency, add a setSkinName method to tsstatic il y a 9 mois
  AzaezelX 40d38cc1ec uneeeded il y a 1 an
  AzaezelX 5ff83138cf need to set state to ok post-load and pre-changesignal callback il y a 1 an
  AzaezelX 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics il y a 1 an
  AzaezelX b710a309bd asset load flow work il y a 2 ans
  AzaezelX 0ce2da3a23 clean up math varsize complaints il y a 2 ans
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
  AzaezelX f07c8745b2 inspector cleanups il y a 2 ans
  Areloch 74ac45e877 Fixed Edit button tooltip for Shape Asset field il y a 2 ans
  Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons il y a 2 ans
  AzaezelX a75c64fef3 tsstatic aug cleanups il y a 3 ans
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation il y a 3 ans
  JeffR 70a9666cc3 Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets il y a 3 ans
  AzaezelX 663335e556 TSStatic::updateMaterials() crashfix il y a 3 ans
  Areloch a5944aff19 Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector il y a 3 ans
  AzaezelX 19e4643707 new method tsstatic.getNodeTransform il y a 3 ans
  AzaezelX 98a079a797 code duplication prune. should aid in stability il y a 4 ans
  Areloch adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. il y a 4 ans
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans