AzaezelX
|
c1e81e0327
stop spamming the console every spawnObject call
|
hai 1 ano |
Lukas Aldershaab
|
89b0c7f73b
Console Refactor
|
%!s(int64=2) %!d(string=hai) anos |
JeffR
|
bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
|
%!s(int64=3) %!d(string=hai) anos |
Jeff Hutchinson
|
8fc0db21c1
Small fixes for the script interpreter.
|
%!s(int64=4) %!d(string=hai) anos |
Jeff Hutchinson
|
f776e73b04
cleanup
|
%!s(int64=4) %!d(string=hai) anos |
Jeff Hutchinson
|
35500a87c6
initial port of the new interpreter
|
%!s(int64=4) %!d(string=hai) anos |
Azaezel
|
2369645a5a
simset::objectList to simset::mObjectList
|
%!s(int64=7) %!d(string=hai) anos |
Thomas "elfprince13" Dickerson
|
45ae5e71cb
fixed lots of tabs and space
|
%!s(int64=8) %!d(string=hai) anos |
Thomas "elfprince13" Dickerson
|
a8793a5048
a reminder that this isn't safe for dedicated servers that run a long time
|
%!s(int64=8) %!d(string=hai) anos |
Daniel Buckmaster
|
4c07c55121
Merge branch 'development' into console-func-refactor
|
%!s(int64=11) %!d(string=hai) anos |
Daniel Buckmaster
|
46f140710a
Prevented looking up incorrect object handles.
|
%!s(int64=13) %!d(string=hai) anos |
jamesu
|
08d4f6ebc0
Improvements to console refactor code
|
%!s(int64=13) %!d(string=hai) anos |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |