提交历史

作者 SHA1 备注 提交日期
  AzaezelX f633ef3a3d fill in the validated variables 6 月之前
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年之前
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Areloch bf5b26f734 Assetifies MeshRoad, Decal Road, and the material slot of GroundCover 4 年之前
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
  AzaezelX 1efb687867 uninitialized variables-environment and forrest 5 年之前
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Areloch 11398bb04e Issue found with PVS-Studio: 10 年之前
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 年之前
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 年之前
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前