Commit History

Author SHA1 Message Date
  marauder2k7 11d8604d8e ogl device buffer creation 1 year ago
  marauder2k7 1e8841e6b5 pushed buffer creation up to the device level 1 year ago
  marauder2k7 e6c653c441 warnings cleanup 1 year ago
  marauder2k7 9dc5ae833b opengl ubo setup 1 year ago
  marauder2k7 4a6fbd5811 DX and GL Geometry shaders added 1 year ago
  marauder2k7 017246cfa3 Update gfxD3D11Shader.cpp 1 year ago
  marauder2k7 a7021c0ed3 cleanup 1 year ago
  marauder2k7 cd8914b9ad reverse bitshift 1 year ago
  marauder2k7 040bbdd6d6 Update gfxD3D11Shader.cpp 1 year ago
  marauder2k7 e9a38539a3 multiple desc per handle 1 year ago
  marauder2k7 78df01af55 Update gfxD3D11Shader.cpp 1 year ago
  marauder2k7 37636bcd26 switch to vectors 1 year ago
  marauder2k7 c876e86957 Update gfxD3D11Shader.cpp 1 year ago
  marauder2k7 b979f4befc everything works 1 year ago
  marauder2k7 e24971517e commit before pr 1 year ago
  marauder2k7 25bc9cf354 stumped 1 year ago
  marauder2k7 af29a2af0a Remove code duplication 1 year ago
  marauder2k7 8c01a1a85b Working 1 year ago
  marauder2k7 6355e122d2 compare before change 1 year ago
  marauder2k7 3f3ef12c3b handle the global buffer 1 year ago
  marauder2k7 e8d8138c74 working 1 year ago
  marauder2k7 8887e21f4b working 1 year ago
  marauder2k7 dd4d48d654 working example 1 year ago
  marauder2k7 42b8748f5b bkup 1 year ago
  marauder2k7 4caa54ad7e working example 1 year ago
  marauder2k7 a1e2f781a8 Set constant buffers 1 year ago
  marauder2k7 97ed522667 gfxD3D handles and buffermap 1 year ago
  marauder2k7 630bee97c7 backup 1 year ago
  marauder2k7 55519aac57 Shader refactor 1 year ago
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render 4 years ago