Commit History

Автор SHA1 Съобщение Дата
  AzaezelX f52c3d5ed2 uninitialized variables-lighting преди 5 години
  Azaezel 1c62080f7f cleaned up member::radius преди 7 години
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance преди 7 години
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
  rextimmy 41e5caf22b Direct3D11 Engine/source changes преди 9 години
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. преди 10 години
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup преди 10 години
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape преди 11 години
  LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. преди 11 години
  thecelloman b4ea1123dc Remove Interior Object format (DIF) преди 12 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години