Commit History

Автор SHA1 Съобщение Дата
  AzaezelX 593d0ef9f0 lighting corrections: преди 1 година
  Areloch 59247bd9ca Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. преди 1 година
  AzaezelX d24df92a8b Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source" преди 3 години
  AzaezelX 270cf0e054 provide a new levelinfo. fallbackAmbient value for scenes with no global light source преди 3 години
  AzaezelX 2e56645f13 shifts spotlightparams to the actually used float2/vec2 entries (stops debug screaming every frame) преди 5 години
  Areloch ebe2c2dead Add vector light support to forward materials. преди 6 години
  Areloch e87dc787ee Corrected probe init'ing so they don't fight for the cubemap idx order преди 6 години
  Areloch af77444ec9 Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 преди 6 години
  AzaezelX dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP преди 6 години
  Azaezel 8e9468bddb surpress nonrendered lights killoff method till we've time to revisit that преди 6 години
  Areloch c0e8b047f5 Shifted the rest of the probe render code to hook into the array'd uniforms, made the reflection probe shader definition refer to the array shader. преди 6 години
  Areloch 1fc38d496f Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist. преди 6 години
  Azaezel 74ca8d106c retweaked filter for wether ot not to supress the zonelight culling methods when not in the diffuse pass преди 6 години
  Azaezel bd742bbf75 registergloballights now taks a (by default on) cullSceneLights. off for reflection capture as that is presently acting up преди 6 години
  Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 преди 8 години
  Masquara 15f67015d3 Reordering initialization methods #1912 преди 8 години
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. преди 8 години
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency преди 8 години
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions преди 8 години
  Areloch dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. преди 9 години
  LuisAntonRebollo f101fbe820 Remove unnecesary code for handle OpenGL. преди 11 години
  bank d2700f881c Source changes needed for Linux build. преди 13 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години