suncaller
|
5e8e7e7bf8
Clean up redundant variables
|
6 years ago |
Areloch
|
3a71c75596
Merge branch 'development' into EngineAPI-Refactor
|
6 years ago |
Lukas Joergensen
|
5bde18143f
Eliminate DefineConsoleFunction
|
7 years ago |
Azaezel
|
28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 years ago |
Azaezel
|
1d754d92d7
serverquery cleanup
|
7 years ago |
Glenn Smith
|
6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 years ago |
Glenn Smith
|
a94587af43
Use strncpy instead of strcpy because again, buffer overflows
|
7 years ago |
Azaezel
|
6f78c9567c
kills off the last vestiges of xenon support
|
8 years ago |
Areloch
|
7e5e3b5105
Removes Direct3D9 functionality.
|
8 years ago |
Areloch
|
26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
|
8 years ago |
James Urquhart
|
704577e051
Preliminary IPV6 Support
|
9 years ago |
Daniel Buckmaster
|
6c92ab065e
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
|
10 years ago |
Ben Payne
|
0ffd7f5620
Fix member vars left uninitialized in constructors
|
10 years ago |
Azaezel
|
16ed4d2811
stack corruption's bad, mmmmkay?
|
10 years ago |
Azaezel
|
5bbbe7bbe2
extra entry in DefineConsoleFunction( queryMasterServer
|
10 years ago |
James Urquhart
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
10 years ago |
Daniel Buckmaster
|
ae284a89ec
Merge branch 'development' into defineconsolemethod
|
10 years ago |
Daniel Buckmaster
|
3ab048c5b0
Fixes after feedback from Luis.
|
10 years ago |
Vincent Gee
|
16765aceca
Bit Alignment of variables in serverQuery.cpp
|
11 years ago |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 years ago |
DavidWyand-GG
|
539efcb1e1
Input event changes
|
12 years ago |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |