提交歷史

作者 SHA1 備註 提交日期
  Glenn Smith 25c25b20b1 Engine was also using raw strcat/strcpy 7 年之前
  Areloch 7f735cae2e Missed a bit. Readded an accidental removal, and cleaned up an extraneous endif 8 年之前
  Areloch 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
  LuisAntonRebollo 3336bffad2 Changes for Linux. 10 年之前
  LuisAntonRebollo 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 年之前
  Thomas Fischer 29d7fe310d Merge pull request #583 from tdev/x64_basics 11 年之前
  Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 11 年之前
  Thomas Fischer 502e346eb6 visual studio 2012 Level 4 warning fixes 11 年之前
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
  bank 0ebafa695c Fix crash on RHEL-based distros. 13 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前