Histórico de commits

Autor SHA1 Mensagem Data
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anos atrás
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
  Areloch bf5b26f734 Assetifies MeshRoad, Decal Road, and the material slot of GroundCover 5 anos atrás
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 anos atrás
  AzaezelX 1efb687867 uninitialized variables-environment and forrest 5 anos atrás
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 anos atrás
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 anos atrás
  Areloch 11398bb04e Issue found with PVS-Studio: 10 anos atrás
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anos atrás
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 anos atrás
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 anos atrás
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anos atrás