Историја ревизија

Аутор SHA1 Порука Датум
  AzaezelX de87d2f6ad fix guishapeedpreview not displaying IBL пре 1 година
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
  Jeff Hutchinson 1940becb2d Compilation fixes for C++20 пре 3 година
  JeffR 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation пре 3 година
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. пре 4 година
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset пре 4 година
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets пре 4 година
  AzaezelX 9fef1b3cd1 uninitialized variables-gui пре 5 година
  Azaezel 1c62080f7f cleaned up member::radius пре 7 година
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency пре 7 година
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance пре 7 година
  Areloch 0492dd8b96 Tabs n' spaces пре 8 година
  Areloch 4ae350da90 Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly. пре 8 година
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
  Masquara 15f67015d3 Reordering initialization methods #1912 пре 8 година
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict пре 10 година
  Areloch 527c3790d6 Issue found with PVS-Studio: пре 10 година
  Areloch 2002d74b78 Issue found with PVS-Studio: пре 10 година
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. пре 10 година
  Nathan Bowhay 2458ecad9b Fixed bug with bad index пре 11 година
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape пре 11 година
  bank 2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh пре 11 година
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh пре 11 година
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година