aaravamudan2014
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eb849853ce
Added new config file save for vehicle re-mappings
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8 years ago |
Chris Millsap
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f421a50e5a
Comment formatting
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8 years ago |
Chris Millsap
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c0906e1c41
Possible fix to issue #1951
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8 years ago |
Areloch
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 years ago |
Azaezel
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66c7173fda
adds profiling to the various gbitmap loaders*
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8 years ago |
Areloch
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 years ago |
Areloch
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bf229a9c0b
Missed a bit. Readded an accidental removal, and cleaned up an extraneous endif
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8 years ago |
Areloch
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 years ago |
Areloch
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b052a1f970
Merge pull request #1961 from Azaezel/snapwork
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8 years ago |
Areloch
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1867ae26c1
Merge pull request #1963 from elfprince13/exitingTypoFix
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8 years ago |
Areloch
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a61289e71c
Merge pull request #1973 from Azaezel/endingEmpty
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8 years ago |
Areloch
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f0edbf7f95
Merge pull request #1974 from Azaezel/navmeshProfiling
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8 years ago |
Areloch
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6d269f2960
Merge pull request #1968 from Areloch/FillInBaseGame
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8 years ago |
Azaezel
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 years ago |
Azaezel
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2d5daea554
empty template is superceded by basegame + plugins.
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8 years ago |
Areloch
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f7c852c884
Merge pull request #1970 from Azaezel/soSquishy
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8 years ago |
Francisco Montañés García
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c32ceec27f
Initialice rot.y.
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8 years ago |
Azaezel
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fba9580004
squish update (primarily to add additional formats for later usage)
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8 years ago |
Areloch
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7e5d2f3eac
Additional cleanup and add-in of files that were missed.
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8 years ago |
Areloch
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b357ad077d
Re-adds some bits from the old templates that were missed when doing the BaseGame template.
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8 years ago |
Thomas "elfprince13" Dickerson
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f0996f8c84
typo fix
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8 years ago |
Thomas "elfprince13" Dickerson
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9fbea728d7
Merge branch 'development' of github.com:GarageGames/Torque3D
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8 years ago |
Azaezel
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3f94a33a5f
basegame script update for snapwork
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8 years ago |
Azaezel
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f8a81d2634
Merge branch 'development' into snapwork
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8 years ago |
Areloch
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9083682d40
Merge pull request #1949 from Areloch/getSignedAngleFunc
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8 years ago |
Areloch
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d3ec45d825
Merge pull request #1959 from Areloch/SDLSplashScreenCleanupSanity
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8 years ago |
Areloch
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1adab71cf1
Merge pull request #1953 from Areloch/NewBaseGameTemplateFinal
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8 years ago |
Areloch
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d793bb6804
Added the data/shaderCache dir for procedural shader files to generate into as well.
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8 years ago |
Areloch
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9bf9184628
Fixed up the GL side, and tweaked some shader pathing to not cause issues with the new common shader placement.
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8 years ago |
Thomas "elfprince13" Dickerson
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849a1c1eb1
merged numerous changes from upstream
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8 years ago |