Commit History

Author SHA1 Message Date
  Areloch adb875cb54 Conflict resolution with devhead. 8 years ago
  Areloch d4d78ea5e4 Merge pull request #2008 from Areloch/ConsoleDumpAllocationFix 8 years ago
  Areloch c0f314101d Use the more stable method of checking the string by using the strlen call. 8 years ago
  Areloch 75580a1126 Merge pull request #2009 from Areloch/Prepass_Deferred_Remainder 8 years ago
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 years ago
  Areloch 5ac6f6beb3 Merge pull request #2010 from Areloch/Fix1999 8 years ago
  Areloch edae0cf2a3 Merge pull request #2011 from Areloch/Fix1998 8 years ago
  Areloch ae2f670c91 Merge pull request #2014 from RichardsGameStudio/windows10-creator-DesktopRes 8 years ago
  Richard Marrevee 56d9ebe8eb Update win32WindowMgr.cpp 8 years ago
  Areloch a345c47f92 Fixes a redundant flag test 8 years ago
  Areloch c05d49058f Cleans up a redundant include. 8 years ago
  Areloch 5c67c6c846 Merge pull request #1972 from pacomont/Fix_bad_initialization_on_camera 8 years ago
  Areloch 67379495ee Merge pull request #2001 from pacomont/Let's_appling_Camera_FX_when_mount_on_driver_position 8 years ago
  Areloch c68c1de467 Merge pull request #2002 from OTHGMars/VolFogLeak 8 years ago
  Areloch ec3806bb0a Catches the remaining prepass to deferred changes on the engine side. 8 years ago
  Areloch 2c5e70b1c9 Console Classes dump fix. It was running aground on having a case where there was a empty value for the 'usage' field in the class header. This would break the allocation because we're allocating nothing. This rejects it if the usage field is an empty string. 8 years ago
  Areloch e1d66d1bb9 Merge pull request #2007 from OTHGMars/DrawTextNFix 8 years ago
  OTHGMars 5349bf226b Prevents GFXDrawUtil::drawTextN() from drawing one character more than requested if in_string has more than n characters. 8 years ago
  Areloch b6ec4437a1 Merge pull request #2003 from Areloch/FullPrepassDeferredRename 8 years ago
  Areloch 431f121e35 ups the #pragma pack call from 4 to 8 when using 64bit, as per suggested settings. This shaves off a lot of compatibility warnings. 8 years ago
  Areloch 35ddfd53b2 Does the prepass->deferred rename for the full template as well to make it play nice while we prep for the swap over to the BaseGame template. 8 years ago
  Areloch 83e18f35fe Merge pull request #1994 from viva64/pvs-studio-fixes 8 years ago
  OTHGMars 84c74ce326 Fixes a memory leak in the VolumetricFog object and corrects an array alloc mismatch. Once objects were being deleted on the client, the SAFE_DELETE(z_buf) needed to be removed from the destructor. This was causing a runtime crash (release only) because z_buf was still registered with the GFX device. 8 years ago
  Francisco Montañés García 2707eaf322 Apply Camera FX on vehicle driver position. 8 years ago
  Areloch bb7440ee5a Merge pull request #1982 from aaravamudan2014/development 8 years ago
  Phillip Khandeliants f5fee65378 Fixed V570: Variable is assigned to itself 8 years ago
  Phillip Khandeliants 1b4f238a25 Fixed V610: Undefined behavior 8 years ago
  Phillip Khandeliants 959701208b Fixed V547: Bad C-string comparsion 8 years ago
  Phillip Khandeliants 20e63ad763 Fixed V547: Expression is always false 8 years ago
  Phillip Khandeliants cf776cf8b0 Fixed V591: Non-void function should return a value 8 years ago