Areloch
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adb875cb54
Conflict resolution with devhead.
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8 years ago |
Areloch
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d4d78ea5e4
Merge pull request #2008 from Areloch/ConsoleDumpAllocationFix
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8 years ago |
Areloch
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c0f314101d
Use the more stable method of checking the string by using the strlen call.
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8 years ago |
Areloch
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75580a1126
Merge pull request #2009 from Areloch/Prepass_Deferred_Remainder
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8 years ago |
Areloch
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edd1e0a270
Removes Direct3D9 functionality.
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8 years ago |
Areloch
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5ac6f6beb3
Merge pull request #2010 from Areloch/Fix1999
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8 years ago |
Areloch
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edae0cf2a3
Merge pull request #2011 from Areloch/Fix1998
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8 years ago |
Areloch
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ae2f670c91
Merge pull request #2014 from RichardsGameStudio/windows10-creator-DesktopRes
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8 years ago |
Richard Marrevee
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56d9ebe8eb
Update win32WindowMgr.cpp
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8 years ago |
Areloch
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a345c47f92
Fixes a redundant flag test
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8 years ago |
Areloch
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c05d49058f
Cleans up a redundant include.
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8 years ago |
Areloch
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5c67c6c846
Merge pull request #1972 from pacomont/Fix_bad_initialization_on_camera
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8 years ago |
Areloch
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67379495ee
Merge pull request #2001 from pacomont/Let's_appling_Camera_FX_when_mount_on_driver_position
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8 years ago |
Areloch
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c68c1de467
Merge pull request #2002 from OTHGMars/VolFogLeak
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8 years ago |
Areloch
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ec3806bb0a
Catches the remaining prepass to deferred changes on the engine side.
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8 years ago |
Areloch
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2c5e70b1c9
Console Classes dump fix. It was running aground on having a case where there was a empty value for the 'usage' field in the class header. This would break the allocation because we're allocating nothing. This rejects it if the usage field is an empty string.
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8 years ago |
Areloch
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e1d66d1bb9
Merge pull request #2007 from OTHGMars/DrawTextNFix
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8 years ago |
OTHGMars
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5349bf226b
Prevents GFXDrawUtil::drawTextN() from drawing one character more than requested if in_string has more than n characters.
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8 years ago |
Areloch
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b6ec4437a1
Merge pull request #2003 from Areloch/FullPrepassDeferredRename
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8 years ago |
Areloch
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431f121e35
ups the #pragma pack call from 4 to 8 when using 64bit, as per suggested settings. This shaves off a lot of compatibility warnings.
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8 years ago |
Areloch
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35ddfd53b2
Does the prepass->deferred rename for the full template as well to make it play nice while we prep for the swap over to the BaseGame template.
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8 years ago |
Areloch
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83e18f35fe
Merge pull request #1994 from viva64/pvs-studio-fixes
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8 years ago |
OTHGMars
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84c74ce326
Fixes a memory leak in the VolumetricFog object and corrects an array alloc mismatch. Once objects were being deleted on the client, the SAFE_DELETE(z_buf) needed to be removed from the destructor. This was causing a runtime crash (release only) because z_buf was still registered with the GFX device.
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8 years ago |
Francisco Montañés García
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2707eaf322
Apply Camera FX on vehicle driver position.
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8 years ago |
Areloch
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bb7440ee5a
Merge pull request #1982 from aaravamudan2014/development
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8 years ago |
Phillip Khandeliants
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f5fee65378
Fixed V570: Variable is assigned to itself
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8 years ago |
Phillip Khandeliants
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1b4f238a25
Fixed V610: Undefined behavior
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8 years ago |
Phillip Khandeliants
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959701208b
Fixed V547: Bad C-string comparsion
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8 years ago |
Phillip Khandeliants
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20e63ad763
Fixed V547: Expression is always false
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8 years ago |
Phillip Khandeliants
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cf776cf8b0
Fixed V591: Non-void function should return a value
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8 years ago |