|  James Urquhart | f91aa639d6
							
							Remove projection offset, add the hmd head matrix. Also tidy up a few things. | 9 vuotta sitten | 
				
					
						|  Azaezel | 13f00ca79d
							
							adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights. | 9 vuotta sitten | 
				
					
						|  rextimmy | 41e5caf22b
							
							Direct3D11 Engine/source changes | 9 vuotta sitten | 
				
					
						|  Azaezel | 23c4b52e1f
							
							courtessy @Lopuska: opengl occlusion query fix | 9 vuotta sitten | 
				
					
						|  Azaezel | 2753f562e8
							
							shadow caching | 10 vuotta sitten | 
				
					
						|  LuisAntonRebollo | 19afd0c22b
							
							. | 10 vuotta sitten | 
				
					
						|  LuisAntonRebollo | f166e5286d
							
							Fix lighting errors when all lights are disabled. | 11 vuotta sitten | 
				
					
						|  Azaezel | 9e404b3707
							
							kills off the presence of a fake light when there are no others in a given scene | 11 vuotta sitten | 
				
					
						|  DavidWyand-GG | 91e542b8ec
							
							SceneCullingState with culling and camera frustum | 12 vuotta sitten | 
				
					
						|  DavidWyand-GG | b32e7688c2
							
							Side by side rendering | 12 vuotta sitten | 
				
					
						|  DavidWyand-GG | 7dbfe6994d
							
							Engine directory for ticket #1 | 13 vuotta sitten |