|  James Urquhart | f91aa639d6
							
							Remove projection offset, add the hmd head matrix. Also tidy up a few things. | %!s(int64=9) %!d(string=hai) anos | 
				
					
						|  Azaezel | 13f00ca79d
							
							adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights. | %!s(int64=9) %!d(string=hai) anos | 
				
					
						|  rextimmy | 41e5caf22b
							
							Direct3D11 Engine/source changes | %!s(int64=9) %!d(string=hai) anos | 
				
					
						|  Azaezel | 23c4b52e1f
							
							courtessy @Lopuska: opengl occlusion query fix | %!s(int64=9) %!d(string=hai) anos | 
				
					
						|  Azaezel | 2753f562e8
							
							shadow caching | %!s(int64=10) %!d(string=hai) anos | 
				
					
						|  LuisAntonRebollo | 19afd0c22b
							
							. | %!s(int64=10) %!d(string=hai) anos | 
				
					
						|  LuisAntonRebollo | f166e5286d
							
							Fix lighting errors when all lights are disabled. | %!s(int64=11) %!d(string=hai) anos | 
				
					
						|  Azaezel | 9e404b3707
							
							kills off the presence of a fake light when there are no others in a given scene | %!s(int64=11) %!d(string=hai) anos | 
				
					
						|  DavidWyand-GG | 91e542b8ec
							
							SceneCullingState with culling and camera frustum | %!s(int64=12) %!d(string=hai) anos | 
				
					
						|  DavidWyand-GG | b32e7688c2
							
							Side by side rendering | %!s(int64=12) %!d(string=hai) anos | 
				
					
						|  DavidWyand-GG | 7dbfe6994d
							
							Engine directory for ticket #1 | %!s(int64=13) %!d(string=hai) anos |