|  Thomas Dickerson | 6963d35145
							
							Merge branch 'development' into stringTableEmptyString | 8 年之前 | 
				
					
						|  Areloch | 598756f134
							
							Merge pull request #1921 from Azaezel/lostLast | 8 年之前 | 
				
					
						|  Thomas "elfprince13" Dickerson | bcc5459818
							
							whitespace | 8 年之前 | 
				
					
						|  Azaezel | bfa2b5e963
							
							adress #1914 | 8 年之前 | 
				
					
						|  Azaezel | c57b1a8b70
							
							clang reports: unclear || + && and &+| mixes. | 9 年之前 | 
				
					
						|  James Urquhart | 3496c549b5
							
							Hardware Skinning Support | 10 年之前 | 
				
					
						|  Areloch | 6a40b8bb84
							
							Merge pull request #1559 from rextimmy/dx11_clean | 9 年之前 | 
				
					
						|  rextimmy | 41e5caf22b
							
							Direct3D11 Engine/source changes | 9 年之前 | 
				
					
						|  Azaezel | 74e3ee5214
							
							turns out independent sized render targets was causing lighting artifacting. | 9 年之前 | 
				
					
						|  Azaezel | 5b5c6b9907
							
							Deferred Shading | 9 年之前 | 
				
					
						|  Areloch | a5b48225c7
							
							Corrected the terrain issue caused by unwanted early-outing due to prior changes. | 10 年之前 | 
				
					
						|  Areloch | 3a18819e1e
							
							Issue found by PVS Studio: | 10 年之前 | 
				
					
						|  LuisAntonRebollo | dd08fd2e7d
							
							Add OpenGL support. | 11 年之前 | 
				
					
						|  thecelloman | b4ea1123dc
							
							Remove Interior Object format (DIF) | 12 年之前 | 
				
					
						|  DavidWyand-GG | 7dbfe6994d
							
							Engine directory for ticket #1 | 13 年之前 |