|  Areloch | 6cc7bcd2e0
							
							Merge pull request #1805 from Azaezel/startRightEndRight | пре 9 година | 
				
					
						|  Azaezel | fbfd3ed8ed
							
							clang: constructor initialization order | пре 9 година | 
				
					
						|  Azaezel | cc9955e102
							
							unused variable cleanup | пре 9 година | 
				
					
						|  James Urquhart | 1198932e87
							
							Basic fix for reflections in both stereo rendering modes | пре 9 година | 
				
					
						|  James Urquhart | 784f6f92d8
							
							Fix lens flare in side-by-side view | пре 9 година | 
				
					
						|  James Urquhart | f91aa639d6
							
							Remove projection offset, add the hmd head matrix. Also tidy up a few things. | пре 9 година | 
				
					
						|  James Urquhart | 3dc2100765
							
							Ignore alpha when rendering debug texture | пре 9 година | 
				
					
						|  Areloch | dfb8f4f5e5
							
							Makes point and spot lights be correctly culled with zoning like other objects. | пре 9 година | 
				
					
						|  James Urquhart | efc47ed757
							
							Basic fix for stereo rendering without a display device | пре 10 година | 
				
					
						|  James Urquhart | 3a457749ec
							
							Oculus VR DK2 Support | пре 10 година | 
				
					
						|  Daniel Buckmaster | a928d142f7
							
							Made some tweaks so I'm happy with it. | пре 11 година | 
				
					
						|  Vincent Gee | 55bdfe5dc3
							
							This adds limiting the ghost data to a specific area around the client. | пре 11 година | 
				
					
						|  LuisAntonRebollo | 18ba0646c0
							
							Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion | пре 11 година | 
				
					
						|  Klaus Silveira | 55cb5a6752
							
							Removed redundant check | пре 12 година | 
				
					
						|  DavidWyand-GG | 91e542b8ec
							
							SceneCullingState with culling and camera frustum | пре 12 година | 
				
					
						|  DavidWyand-GG | 39ab93636c
							
							Update ReflectionManager on Scene Field Change | пре 12 година | 
				
					
						|  DavidWyand-GG | b32e7688c2
							
							Side by side rendering | пре 12 година | 
				
					
						|  DavidWyand-GG | 7dbfe6994d
							
							Engine directory for ticket #1 | пре 13 година |