Historique des commits

Auteur SHA1 Message Date
  rextimmy 86a95e748e Added getShaderModel string to D3D11 for use with shader version macros. il y a 8 ans
  rextimmy 46037622c9 D3DPER debug events for DX11 il y a 8 ans
  rextimmy 4857e89ca8 D3D11 fullscreen fix il y a 8 ans
  rextimmy 48dc2551c4 GFXD3D11StateBlock improvements il y a 8 ans
  rextimmy 983b3211ed D3D11 Feature level 10 support and D3D11 device cleanup. il y a 8 ans
  rextimmy efab1299ca DX11 multiple canvas support il y a 8 ans
  James Urquhart 455aa99046 Add missing bracket il y a 9 ans
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes il y a 9 ans
  James Urquhart 64b751a7c8 Basic port of code il y a 9 ans
  James Urquhart 3496c549b5 Hardware Skinning Support il y a 10 ans
  rextimmy 1ff6f221fb Direct3D11 GFX device. il y a 9 ans