Historique des commits

Auteur SHA1 Message Date
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() il y a 8 ans
  Thomas "elfprince13" Dickerson bcc5459818 whitespace il y a 8 ans
  Areloch 3ab2f98ec3 Fixes up some erroneous behavior with Simgroup parentage. il y a 9 ans
  Areloch 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. il y a 9 ans
  Areloch ec8882c3c8 Ensuring all names are the correct casing for Linux il y a 9 ans
  Areloch 04adb9f240 Added a small sanity check so we don't pointlessly throw an error when expanding an Entity's component stack in the scene tree. il y a 9 ans
  Areloch b04ad52b5d Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. il y a 9 ans
  Areloch 827e70d674 Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling. il y a 9 ans
  Azaezel 2238dd66da From Dušan Jocić: early out of treeview entries to prevent crashes il y a 10 ans
  Antony Jones d2d1f6086e Added NULL check in function findItemByName. il y a 10 ans
  Dennis Brakhane b580b4a542 return the result value of scrollVisible il y a 10 ans
  Nathan Bowhay 0a345674ed Fixed spacing issues il y a 10 ans
  Nathan Bowhay 879dbf0b03 Documented console methods il y a 10 ans
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development il y a 10 ans
  Daniel Buckmaster f9cd778b3b Fixed tricky overloaded sfx* functions. il y a 10 ans
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. il y a 10 ans
  Vincent Gee 2f48f31a6f Fixed String comparisons. il y a 11 ans
  Vincent Gee 9907c4592e Fixed bad string compares and simdictionary il y a 11 ans
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 11 ans
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor il y a 11 ans
  Scott Przybylski 2987681220 Alternate fix for GuiTreeView il y a 11 ans
  Scott Przybylski e21a0876b6 GuiTreeView bug in buildVisibleTree il y a 11 ans
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes il y a 11 ans
  bank 6275942acb Fix GuiTreeViewCtrl: we should use the member var, removed local decl. il y a 11 ans
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
  thecelloman 19c685dc23 Resolve issue #193 - Gui Editor treeview now refreshes correctly when changed through a drag/drop operation. il y a 12 ans
  DavidWyand-GG 539efcb1e1 Input event changes il y a 12 ans
  jamesu 08d4f6ebc0 Improvements to console refactor code il y a 13 ans
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. il y a 13 ans