Cronologia Commit

Autore SHA1 Messaggio Data
  Azaezel 1ee127b753 more unused variable cleanups 9 anni fa
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 10 anni fa
  Daniel Buckmaster f9cd778b3b Fixed tricky overloaded sfx* functions. 10 anni fa
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 10 anni fa
  Daniel Buckmaster 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod 10 anni fa
  Daniel Buckmaster 1f0209db78 Merge pull request #917 from jamesu/fix_audio_print 10 anni fa
  James Urquhart 20acbfed04 Fix late night coding issue 10 anni fa
  James Urquhart 0e87023e46 Fix problem with formatting 10 anni fa
  James Urquhart d041cbbb7a Fix bug where console stack was incorrectly used to print audio devices 10 anni fa
  Vincent Gee 2f48f31a6f Fixed String comparisons. 11 anni fa
  Vincent Gee 9907c4592e Fixed bad string compares and simdictionary 11 anni fa
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anni fa
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 anni fa
  Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 anni fa
  LuisAntonRebollo 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 anni fa
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa