Areloch
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c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
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%!s(int64=11) %!d(string=hai) anos |
bank
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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%!s(int64=11) %!d(string=hai) anos |
Daniel Buckmaster
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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%!s(int64=11) %!d(string=hai) anos |
Thomas Fischer
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502e346eb6
visual studio 2012 Level 4 warning fixes
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%!s(int64=11) %!d(string=hai) anos |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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%!s(int64=12) %!d(string=hai) anos |
DavidWyand-GG
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2824bcf649
Remove hard coded paths pass 1
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%!s(int64=12) %!d(string=hai) anos |
DavidWyand-GG
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539efcb1e1
Input event changes
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%!s(int64=12) %!d(string=hai) anos |
Tim Newell
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0d3a0f88e6
Bug fix for loading compiled dsos
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%!s(int64=12) %!d(string=hai) anos |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |