Commit Verlauf

Autor SHA1 Nachricht Datum
  Ben Payne cadc390895 Fix leaked member var vor 11 Jahren
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. vor 11 Jahren
  Azaezel d5c42d0d44 Yikes. fatalityfix: need to create a platformtimer for the reference. vor 11 Jahren
  Azaezel 4f3be25699 prevents an infinite while loop by putting a cap of 4MS on occlusion queries. vor 11 Jahren
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency vor 11 Jahren
  Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} vor 11 Jahren
  DavidWyand-GG 39ab93636c Update ReflectionManager on Scene Field Change vor 12 Jahren
  DavidWyand-GG 15673810c6 Expand PostFX Viewport Options vor 12 Jahren
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx vor 12 Jahren
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. vor 12 Jahren
  DavidWyand-GG b32e7688c2 Side by side rendering vor 12 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren