Commit History

Author SHA1 Message Date
  JeffR a0f8b29da7 Improves logical checks for the default value so it's more sane and stable 3 years ago
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 years ago
  Azaezel 8ab76967e0 retooled spherical force ammount display to be based on mAppliedForce 7 years ago
  Azaezel e8ac28b463 visualization augmentations for PhysicalZone. colorizes based on force vector, scales based on lengths 7 years ago
  Azaezel d979cf9d2d PolyhedronVectorData core membervar cleanups 7 years ago
  Marc Chapman 51df59092d Assorted bug fixes 8 years ago
  Marc Chapman a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 8 years ago
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago