JeffR
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a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
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3 years ago |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 years ago |
Azaezel
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8ab76967e0
retooled spherical force ammount display to be based on mAppliedForce
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7 years ago |
Azaezel
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e8ac28b463
visualization augmentations for PhysicalZone. colorizes based on force vector, scales based on lengths
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7 years ago |
Azaezel
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d979cf9d2d
PolyhedronVectorData core membervar cleanups
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7 years ago |
Marc Chapman
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51df59092d
Assorted bug fixes
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8 years ago |
Marc Chapman
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 years ago |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |