Commit History

Author SHA1 Message Date
  AzaezelX 98a079a797 code duplication prune. should aid in stability 3 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 years ago
  OTHGMars 8f0e418e54 Fixes collision shape assignment after a PhysicsShapeData resource change signal is triggered. 8 years ago
  Thomas "elfprince13" Dickerson ce51070fc4 whitespace updates 8 years ago
  rextimmy 1559e7a3d3 PhysicsShape applyForce function 8 years ago
  rextimmy 55e9af9786 PhysicsShape applyTorque function 8 years ago
  Azaezel fbfd3ed8ed clang: constructor initialization order 8 years ago
  John3 5f463d09d9 replace fix #1736 for add physicShape datablock from the editor 9 years ago
  John3 4936567c0d removed to allow create server side "TSShape and PhysicsCollisionRef" 9 years ago
  John3 17df1362bd fix create datablock for physicsshapes. 9 years ago
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 years ago
  Robert Fritzen 171a24459f Remove namespace from header 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago