Robert MacGregor
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227b1e3f51
* Feature: Implement a TurretObjectType bit for typemasks.
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3 years ago |
AzaezelX
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fabd5864fa
uninitialized variables-t3d
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5 years ago |
Areloch
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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8 years ago |
Azaezel
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5f5466d90d
clang: consistent callbacks
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9 years ago |
Azaezel
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1ee127b753
more unused variable cleanups
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9 years ago |
OTHGMars
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a27fddc29a
Turret Mounting
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11 years ago |
Azaezel
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55c0f1ec29
reduces rotation transmission size from 64 bits per turret to 14 similar to player
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10 years ago |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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10 years ago |
bank
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d9c5670e93
Fix possible array overrun.
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11 years ago |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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11 years ago |
David Wyand
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2dcc7f0247
Merge pull request #310 from thecelloman/goodbyeDIF
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12 years ago |
DavidWyand-GG
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660250cccf
Game cam and eye banking, control schemes
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12 years ago |
thecelloman
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b4ea1123dc
Remove Interior Object format (DIF)
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12 years ago |
DavidWyand-GG
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956f304e4d
Fix for Issue #108 Turret Heading Node
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13 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |