Commit History

Author SHA1 Message Date
  Robert MacGregor 227b1e3f51 * Feature: Implement a TurretObjectType bit for typemasks. 3 years ago
  AzaezelX fabd5864fa uninitialized variables-t3d 5 years ago
  Areloch e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 8 years ago
  Azaezel 5f5466d90d clang: consistent callbacks 9 years ago
  Azaezel 1ee127b753 more unused variable cleanups 9 years ago
  OTHGMars a27fddc29a Turret Mounting 11 years ago
  Azaezel 55c0f1ec29 reduces rotation transmission size from 64 bits per turret to 14 similar to player 10 years ago
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 10 years ago
  bank d9c5670e93 Fix possible array overrun. 11 years ago
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 years ago
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 years ago
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 years ago
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 years ago
  DavidWyand-GG 956f304e4d Fix for Issue #108 Turret Heading Node 13 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago