Commit History

Autor SHA1 Mensaxe Data
  JeffR bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency %!s(int64=3) %!d(string=hai) anos
  Jeff Hutchinson 8fc0db21c1 Small fixes for the script interpreter. %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson f776e73b04 cleanup %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 35500a87c6 initial port of the new interpreter %!s(int64=4) %!d(string=hai) anos
  Azaezel 2369645a5a simset::objectList to simset::mObjectList %!s(int64=7) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson 45ae5e71cb fixed lots of tabs and space %!s(int64=8) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson a8793a5048 a reminder that this isn't safe for dedicated servers that run a long time %!s(int64=8) %!d(string=hai) anos
  Daniel Buckmaster 4c07c55121 Merge branch 'development' into console-func-refactor %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 46f140710a Prevented looking up incorrect object handles. %!s(int64=12) %!d(string=hai) anos
  jamesu 08d4f6ebc0 Improvements to console refactor code %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos