Commit History

Author SHA1 Message Date
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 3 years ago
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 4 years ago
  AzaezelX 059d531b62 linux followup work by tim 6 years ago
  rextimmy 54970b0ad6 Corrects OpenGL projection matrix 8 years ago
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 years ago
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 8 years ago
  Areloch f66a14c6e1 Merge pull request #1599 from JeffProgrammer/glprofiling 9 years ago
  Jeff Hutchinson db6d91925d Added profile blocks for GL. 9 years ago
  Jeff Hutchinson f9b2aa397f cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup. 9 years ago
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 years ago
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 10 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago