Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 years ago |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
rextimmy
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415f4a046e
OpenGL vsync fixes.
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8 years ago |
rextimmy
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08c0195cba
OpenGL multiple canvas support
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8 years ago |
RexTimmy
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dd64004eaf
MacOS platform support.
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9 years ago |
rextimmy
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8056a4bfa9
GL fix for Epoxy and creating a 3.2 core context with win32 api.
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9 years ago |
Jeff Hutchinson
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6e692ea9cf
torque windows integration of epoxy
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9 years ago |
Anis
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ee4f0df69a
Update gfxGLDevice.win.cpp
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10 years ago |
LuisAntonRebollo
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dd08fd2e7d
Add OpenGL support.
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10 years ago |