Historial de Commits

Autor SHA1 Mensaje Fecha
  Nathan Bowhay 32a4365ea9 Optimized code hace 10 años
  Nathan Bowhay ad267f0505 Fixed angle conversion issues hace 10 años
  Daniel Buckmaster 6009ac3568 Revert "Euler to quat reversion" hace 10 años
  Azaezel f678a19be8 Testing using the regenerating turret https://github.com/Azaezel/Torque3D/tree/outpost_testbed_clean shows that tracking is precisely inverted using https://github.com/GarageGames/Torque3D/commit/8b1ff267f09381e51f851af0373588a004e8a376#diff-983ceaf4b3cbddd4701734aaa048a79e . reversion PR till someone has time to properly review whether that's fouled conversion on my part, or if turrets were accounting for bad math to start with. hace 11 años
  Daniel Buckmaster 8b1ff267f0 Fixed quaternion set from euler. hace 11 años
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx hace 12 años
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 hace 13 años