Commit History

Автор SHA1 Съобщение Дата
  Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess преди 7 години
  Azaezel cffc9d3afe doubleup on Q defintion for baycentric coord calcs преди 7 години
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. преди 7 години
  rextimmy 54970b0ad6 Corrects OpenGL projection matrix преди 8 години
  Areloch c2c34cdd5d Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. преди 8 години
  Areloch 31ed509c1c Adds some helpful utility math functions. преди 8 години
  Areloch bc9033da2e Rolls back OGL Projection correction. преди 9 години
  Azaezel 223e9a8264 corrects projection matricies for opengl преди 9 години
  Azaezel f8c4dd9d1d http://stackoverflow.com/questions/8461832/explicit-qualification-in-declaration преди 9 години
  Azaezel 2753f562e8 shadow caching преди 9 години
  James Urquhart 3a457749ec Oculus VR DK2 Support преди 10 години
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години