AzaezelX
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afa52850c3
Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork
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преди 6 години |
Areloch
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529558f671
Initial implementation of Custom Shader Features
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преди 6 години |
Areloch
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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преди 6 години |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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преди 6 години |
Areloch
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7219899287
Working on shader const binding
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преди 7 години |
Areloch
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70c154c7d3
Implement of the shader consts binding.
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преди 7 години |
Masquara
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15f67015d3
Reordering initialization methods #1912
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преди 8 години |
Azaezel
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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преди 9 години |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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преди 10 години |
bank
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62006e8b3c
Remove unneeded double-initialization of the vars.
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преди 10 години |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |