Commit History

Author SHA1 Message Date
  Areloch 529558f671 Initial implementation of Custom Shader Features 6 years ago
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 years ago
  Azaezel bfa2b5e963 adress #1914 8 years ago
  James Urquhart 3496c549b5 Hardware Skinning Support 10 years ago
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 years ago
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago