提交历史

作者 SHA1 备注 提交日期
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 年之前
  suncaller 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 6 年之前
  Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年之前
  Azaezel d979cf9d2d PolyhedronVectorData core membervar cleanups 7 年之前
  Azaezel 9dd9d2f9b7 scenecontainer cleanup 7 年之前
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 7 年之前
  Areloch 0c6174b045 Merge pull request #1920 from elfprince13/variadicConsoleTemplates 8 年之前
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency 8 年之前
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 8 年之前
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 8 年之前
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 年之前
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 年之前
  Daniel Buckmaster 49d2ab8bc3 Add more info to fatal assert in SceneContainer. See #1287. 10 年之前
  Nathan Bowhay 87bb479c8c Check now platform independent 10 年之前
  Nathan Bowhay 7809e595ed Fixed tab vs spaces 10 年之前
  Nathan Bowhay 1372b4f600 Fixed raycast bug start x position is NaN 10 年之前
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 年之前
  DavidWyand-GG 5406afa884 DecalManager scene container fix 12 年之前
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
  Steven Saric ac9d24deb4 Doc changes for RayInfo distance 13 年之前
  Steven Saric 75baf20d5f Send back RayInfo distance with ContainerRayCast 13 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前