Historique des commits

Auteur SHA1 Message Date
  Jeff Hutchinson 1b54162580 cleanup todos il y a 4 ans
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo il y a 4 ans
  AzaezelX 3caa83284c report simset names for add/remove errors il y a 4 ans
  Jeff Hutchinson 35500a87c6 initial port of the new interpreter il y a 4 ans
  Lukas Aldershaab 763c205451 Add type of Children in SimGroup and GuiControl il y a 4 ans
  Areloch 0b954459a3 Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented il y a 5 ans
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor il y a 6 ans
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic il y a 7 ans
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
  Azaezel 2369645a5a simset::objectList to simset::mObjectList il y a 7 ans
  Alex Piola 07cf85143b fixes crash when callOnChildren il y a 9 ans
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 10 ans
  jamesu 08d4f6ebc0 Improvements to console refactor code il y a 13 ans
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. il y a 13 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans