Historique des commits

Auteur SHA1 Message Date
  JeffR ed36cf2c5c Changes for BaseUI Update il y a 3 ans
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
  Azaezel 1ee127b753 more unused variable cleanups il y a 8 ans
  rextimmy 41e5caf22b Direct3D11 Engine/source changes il y a 9 ans
  Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813 il y a 10 ans
  Areloch 11398bb04e Issue found with PVS-Studio: il y a 10 ans
  Areloch 2002d74b78 Issue found with PVS-Studio: il y a 10 ans
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 10 ans
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths il y a 12 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans