تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
  Ben Payne 364dd3634d Remove dead code that contains a delete of an uninitialized pointer 10 سال پیش
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 سال پیش
  DavidWyand-GG 6637948067 Fix for Issue #132 for RenderOcclusionMgr Rendering 12 سال پیش
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 سال پیش