Commit History

Author SHA1 Message Date
  AzaezelX dd920bb537 set convexshape to use a standard vertex type 3 years ago
  AzaezelX 98a079a797 code duplication prune. should aid in stability 3 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  AzaezelX fabd5864fa uninitialized variables-t3d 5 years ago
  Areloch ebb51bb178 Catch the template files up and add the improved convex editor bits. 6 years ago
  Areloch bb30de04f7 Merge branch 'development' into ConvexProxies 6 years ago
  Areloch 8dedcf456a Cleanup of export function to remove redundant arg 7 years ago
  Areloch 787b8be82c Adds handling for the proper updated exporting of mesh for convexShapes 7 years ago
  Areloch b5dfdf1fbb Adds functionality to automate convex proxy objects for appropriate types. Instead of having to manually convert a zone or portal or occlusion volume to convex to edit it's shape, then back again, simply entering the convex editor will automatically convert them to proxy convex shapes, with a special material to denote them. 7 years ago
  DavidWyand-GG c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago