Robert MacGregor
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3f34c9020e
* [ParticleEmitter] BugFix: Make GCC happy by removing the inline specification on updateKeyData.
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4 years ago |
AzaezelX
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e96624032f
ribbon particle resource port
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4 years ago |
Marc Chapman
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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7 years ago |
Marc Chapman
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43d2399aea
enhanced-emitter -- numerous enhancements to ParticleEmitter class.
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8 years ago |
Marc Chapman
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f9f05f154f
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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8 years ago |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
Areloch
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 years ago |
Azaezel
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aa614f60f8
clang: unsigned>0 checks
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9 years ago |
LukasPJ
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30a8401d14
Add support for rendering particles to the glow buffer
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10 years ago |
Brian Roberts
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0c88a12b83
adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.)
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12 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |