提交历史

作者 SHA1 备注 提交日期
  Robert MacGregor 3f34c9020e * [ParticleEmitter] BugFix: Make GCC happy by removing the inline specification on updateKeyData. 4 年之前
  AzaezelX e96624032f ribbon particle resource port 4 年之前
  Marc Chapman b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 7 年之前
  Marc Chapman 43d2399aea enhanced-emitter -- numerous enhancements to ParticleEmitter class. 8 年之前
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 年之前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
  Azaezel aa614f60f8 clang: unsigned>0 checks 9 年之前
  LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer 10 年之前
  Brian Roberts 0c88a12b83 adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.) 12 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前