Commit History

Author SHA1 Message Date
  AzaezelX 98a079a797 code duplication prune. should aid in stability 3 years ago
  AzaezelX 10f2453cee setget was causing active interference with INITPERSISTFIELD_SOUNDASSET_ENUMED 3 years ago
  AzaezelX 19eb3c42f0 more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling 3 years ago
  marauder2k7 d700ea4878 Committing player separately. 4 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  AzaezelX afb39d398f code review: 5 years ago
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 5 years ago
  Azaezel d80f35bb7d layer, and playerControllerComponent shadowvar cleanups 7 years ago
  Marc Chapman 25b780ccaf player-look -- modified player head and arm control 8 years ago
  Marc Chapman 2a96c946b7 triggers -- 8 years ago
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects 8 years ago
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 years ago
  Marc Chapman 9391fcad4e core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess(). 8 years ago
  Areloch 269b195355 Merge pull request #1804 from Azaezel/greatestZero 9 years ago
  Azaezel 5f5466d90d clang: consistent callbacks 9 years ago
  Azaezel 0e896a9a02 clang: unsigned>0 checks 9 years ago
  Areloch 6dbfe77ddb Added a missed a preprocessor for when not using openVR. 9 years ago
  James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects 9 years ago
  James Urquhart ba91478fad Baseline working openvr code 9 years ago
  Azaezel c60be9a17e suggested revisions 9 years ago
  Azaezel 62506214d0 footstep and impact enum extension support 9 years ago
  Areloch 11398bb04e Issue found with PVS-Studio: 10 years ago
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 years ago
  Daniel Buckmaster 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 years ago
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 years ago
  DavidWyand-GG 88bb577c82 Fix for Issue #128 for Player First Person Shadow 13 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago