AzaezelX
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98a079a797
code duplication prune. should aid in stability
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3 years ago |
AzaezelX
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10f2453cee
setget was causing active interference with INITPERSISTFIELD_SOUNDASSET_ENUMED
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3 years ago |
AzaezelX
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19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
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3 years ago |
marauder2k7
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d700ea4878
Committing player separately.
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4 years ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
AzaezelX
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afb39d398f
code review:
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5 years ago |
AzaezelX
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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5 years ago |
Azaezel
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d80f35bb7d
layer, and playerControllerComponent shadowvar cleanups
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7 years ago |
Marc Chapman
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25b780ccaf
player-look -- modified player head and arm control
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8 years ago |
Marc Chapman
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2a96c946b7
triggers --
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8 years ago |
Marc Chapman
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ab88b8f489
anim-clip -- sequence selection by afx effects
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8 years ago |
Marc Chapman
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fcce9be33c
obj-select -- object selection functionality
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8 years ago |
Marc Chapman
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9391fcad4e
core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess().
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8 years ago |
Areloch
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269b195355
Merge pull request #1804 from Azaezel/greatestZero
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9 years ago |
Azaezel
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5f5466d90d
clang: consistent callbacks
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9 years ago |
Azaezel
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0e896a9a02
clang: unsigned>0 checks
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9 years ago |
Areloch
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6dbfe77ddb
Added a missed a preprocessor for when not using openVR.
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9 years ago |
James Urquhart
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e6159a590a
Add basic support for showing openvr controllers and tracked objects
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9 years ago |
James Urquhart
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ba91478fad
Baseline working openvr code
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9 years ago |
Azaezel
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c60be9a17e
suggested revisions
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9 years ago |
Azaezel
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62506214d0
footstep and impact enum extension support
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9 years ago |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
James Urquhart
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3a457749ec
Oculus VR DK2 Support
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10 years ago |
Daniel Buckmaster
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1bce176705
Removed Ranges and cleaned up updateLookAnimation function.
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12 years ago |
DavidWyand-GG
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660250cccf
Game cam and eye banking, control schemes
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12 years ago |
DavidWyand-GG
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88bb577c82
Fix for Issue #128 for Player First Person Shadow
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13 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |