Commit History

Autor SHA1 Mensaxe Data
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
  AzaezelX a0bbe0ec18 layout consistency pass pt 3 - some afx bits, correct malformed shapeimage grouping causing a crash. %!s(int64=2) %!d(string=hai) anos
  AzaezelX f07c8745b2 inspector cleanups %!s(int64=2) %!d(string=hai) anos
  JeffR 7efab038d1 Adjusts handling for special-case networking of sound assets where we may need to account for stuff like SFXPlaylists. DB names aren't transported, so we need to do Id lookups %!s(int64=3) %!d(string=hai) anos
  JeffR 943cf8351b Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash %!s(int64=3) %!d(string=hai) anos
  JeffR 15ef8b4fbe Cleaned up implementation of #712 %!s(int64=3) %!d(string=hai) anos
  AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements %!s(int64=3) %!d(string=hai) anos
  Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. %!s(int64=3) %!d(string=hai) anos
  AzaezelX 98a079a797 code duplication prune. should aid in stability %!s(int64=3) %!d(string=hai) anos
  marauder2k7 656096e016 Another way of doing shapeBase, this requires fewer changes but will have an empty asset in each stateData until it is filled with an asset. %!s(int64=3) %!d(string=hai) anos
  marauder2k7 1c14dc5ec4 The beast is ready for a look over. %!s(int64=3) %!d(string=hai) anos
  Areloch 426f5974da Corrected ShapeAsset array initpersist macro to assign arraySize %!s(int64=4) %!d(string=hai) anos
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
  AzaezelX fabd5864fa uninitialized variables-t3d %!s(int64=5) %!d(string=hai) anos
  Areloch 6ade6f08ce Updated Assimp %!s(int64=5) %!d(string=hai) anos
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 %!s(int64=6) %!d(string=hai) anos
  suncaller 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size %!s(int64=6) %!d(string=hai) anos
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. %!s(int64=7) %!d(string=hai) anos
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows %!s(int64=7) %!d(string=hai) anos
  Johxz 39e5fe689b corrected shape path %!s(int64=8) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson ce51070fc4 whitespace updates %!s(int64=8) %!d(string=hai) anos
  Anis 55b7a8431c Merge pull request #1800 from Azaezel/andOrMaybe %!s(int64=8) %!d(string=hai) anos
  Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe %!s(int64=8) %!d(string=hai) anos
  Johxz 69ecdc67fb fix issue #696 %!s(int64=8) %!d(string=hai) anos
  Azaezel 5f5466d90d clang: consistent callbacks %!s(int64=8) %!d(string=hai) anos
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. %!s(int64=8) %!d(string=hai) anos
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development %!s(int64=10) %!d(string=hai) anos
  Luis Anton Rebollo 6492028bb2 Merge pull request #1035 from bpay/memfixes %!s(int64=10) %!d(string=hai) anos