Commit History

Author SHA1 Message Date
  AzaezelX 2287c28d32 be clear where we're referencing gbuffer render targets 4 years ago
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 years ago
  rextimmy 92017332eb Fixed AccuTexFeatHLSL implicit truncation error 9 years ago
  rextimmy ddfa4eaf18 DX11 accumulation shadergen fix. 9 years ago
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 years ago
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 years ago
  Azaezel ce2964d2d0 diffuse/albedo texture linearization 9 years ago
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 years ago