История коммитов

Автор SHA1 Сообщение Дата
  OTHGMars 3da245134d Switches to absolute position for mouse tracking when the platform cursor is visible. 6 лет назад
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
  Areloch 48bd911dcb Made sure the old code was still there for non-SDL usage. 8 лет назад
  Areloch a8f2fc567b Fixes up the handling of accelerator keybinds for SDL - specifically compound ones with several modifier keys, ie ctrl-alt-shift-up. 8 лет назад
  Jeff Hutchinson 3ecbb4b7e5 fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.) 8 лет назад
  Azaezel fbfd3ed8ed clang: constructor initialization order 8 лет назад
  James Urquhart 639b397394 Disable input focus disable to preserve sanity (temp) 9 лет назад
  Areloch 95ae0b9863 Removes the old component code and moves the IProcessInput interface file into platform/input/ directory. 9 лет назад
  Areloch 9f7513dc0b Further fixes to work around certain accelerators being missed, and additional command bleed-through. 10 лет назад
  Areloch 4c13906865 Corrects input issues when typing into text fields and it bleeding through to player inputs. 10 лет назад
  LuisAntonRebollo 475f218bcd Modified files for SDL2. 10 лет назад
  DavidWyand-GG 539efcb1e1 Input event changes 12 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад