Daniel Buckmaster 02c88201c6 Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development 11 年之前
..
decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 年之前
examples 4e9034854d Linux implementation. Include changes for gcc x64. 11 年之前
fps 93fdcdecbe Compare to cosine of angle, not angle. 11 年之前
fx 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
gameBase 6492028bb2 Merge pull request #1035 from bpay/memfixes 11 年之前
physics 2eca491961 Fix Bullet compilation. 11 年之前
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 年之前
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 年之前
turret 3574ef838b Fix erroneous include guards 11 年之前
vehicles 4e9034854d Linux implementation. Include changes for gcc x64. 11 年之前
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 年之前
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 年之前
aiPlayer.cpp 02c88201c6 Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development 11 年之前
aiPlayer.h 02c88201c6 Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development 11 年之前
camera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
camera.h 660250cccf Game cam and eye banking, control schemes 12 年之前
cameraSpline.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 年之前
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 年之前
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 年之前
convexShape.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 年之前
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 年之前
debris.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 年之前
debris.h 7dbfe6994d Engine directory for ticket #1 13 年之前
gameFunctions.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 年之前
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年之前
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 年之前
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
guiObjectView.cpp 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. 11 年之前
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 年之前
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 年之前
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. 11 年之前
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. 11 年之前
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 年之前
lightBase.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 年之前
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 年之前
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 年之前
lightFlareData.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 年之前
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 年之前
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 年之前
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 年之前
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 年之前
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 年之前
pathCamera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 年之前
player.cpp dbd8c6b37b Player Networking DIVNULL error correction 11 年之前
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 年之前
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 年之前
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
portal.h 7dbfe6994d Engine directory for ticket #1 13 年之前
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
prefab.h 7dbfe6994d Engine directory for ticket #1 13 年之前
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 年之前
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 年之前
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 年之前
resource.h 7dbfe6994d Engine directory for ticket #1 13 年之前
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
rigid.h 7dbfe6994d Engine directory for ticket #1 13 年之前
rigidShape.cpp 4fb820c3ef New Physics doc group. 11 年之前
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shapeBase.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
shapeBase.h 9622f93d05 Fix weapon image camera shake. 11 年之前
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shapeImage.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 年之前
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 年之前
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
trigger.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsStatic.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 年之前
tsStatic.h c5f81a85f5 Renamed LOD to Fade. 11 年之前
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
zone.h 7dbfe6994d Engine directory for ticket #1 13 年之前