Daniel Buckmaster 7ab6731f51 Merge branch 'development' into walkabout %!s(int64=11) %!d(string=hai) anos
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glsl f3e737e001 3 textures blending fix for OpenGL. %!s(int64=11) %!d(string=hai) anos
hlsl dd08fd2e7d Add OpenGL support. %!s(int64=11) %!d(string=hai) anos
terrCell.cpp 5c986f755a Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type. %!s(int64=11) %!d(string=hai) anos
terrCell.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
terrCellMaterial.cpp 7962eef7dd Revert - Merge pull request #962 Fix OpenGL new terrain blend %!s(int64=11) %!d(string=hai) anos
terrCellMaterial.h 7962eef7dd Revert - Merge pull request #962 Fix OpenGL new terrain blend %!s(int64=11) %!d(string=hai) anos
terrCollision.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. %!s(int64=11) %!d(string=hai) anos
terrCollision.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
terrData.cpp 3ab048c5b0 Fixes after feedback from Luis. %!s(int64=11) %!d(string=hai) anos
terrData.h ef11b565bf Expose new formats to the editor. %!s(int64=11) %!d(string=hai) anos
terrExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. %!s(int64=11) %!d(string=hai) anos
terrFeatureTypes.cpp add2f8cb47 Terrain Macro Texture %!s(int64=12) %!d(string=hai) anos
terrFeatureTypes.h add2f8cb47 Terrain Macro Texture %!s(int64=12) %!d(string=hai) anos
terrFile.cpp b868906ba5 Added a checkbox to the terrain import GUI and fixed a space. %!s(int64=13) %!d(string=hai) anos
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. %!s(int64=12) %!d(string=hai) anos
terrImport.cpp 171a24459f Remove namespace from header %!s(int64=12) %!d(string=hai) anos
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
terrMaterial.cpp 7962eef7dd Revert - Merge pull request #962 Fix OpenGL new terrain blend %!s(int64=11) %!d(string=hai) anos
terrMaterial.h 7962eef7dd Revert - Merge pull request #962 Fix OpenGL new terrain blend %!s(int64=11) %!d(string=hai) anos
terrRender.cpp 9c66aa0681 Merge pull request #931 from BeamNG/terrain_layer_format %!s(int64=11) %!d(string=hai) anos
terrRender.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos