Daniel Buckmaster 3082bb3adc Merge pull request #884 from GarageGames/development-3.6 11 anni fa
..
arch 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
collada b507dc9555 Merge branch 'master' into console-func-refactor 11 anni fa
loader cf5d48e6ef Merge pull request #665 from andr3wmac/multiformat 11 anni fa
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 anni fa
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsAnimate.cpp f10a860bba Changes for MaskNodeHandsOff 12 anni fa
tsCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsDump.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsLastDetail.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 anni fa
tsMaterialList.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsMesh.cpp d12310602d Increment vertex pointer by 3, not 1. 11 anni fa
tsMesh.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
tsMeshFit.cpp 4b1334db9f Removed hard coded directory paths 13 anni fa
tsMeshIntrinsics.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
tsMeshIntrinsics.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsPartInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsRenderState.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsRenderState.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsShape.cpp fcf7bee64a Fix x64 problems for WIN64. 11 anni fa
tsShape.h 6d176cf8db Rename local variable to prevent confusion with member variable. 11 anni fa
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 12 anni fa
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsShapeConstruct.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anni fa
tsShapeConstruct.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
tsShapeEdit.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
tsShapeInstance.cpp 939061ef59 Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work". 12 anni fa
tsShapeInstance.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 anni fa
tsShapeOldRead.cpp 6d176cf8db Rename local variable to prevent confusion with member variable. 11 anni fa
tsSortedMesh.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsSortedMesh.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsThread.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 anni fa