Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases hace 5 años
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tools bc898e1150 Initial implementation of the EditorTool class and world editor hook-in. hace 8 años
creator.cpp 9fef1b3cd1 uninitialized variables-gui hace 5 años
creator.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
editTSCtrl.cpp 9fef1b3cd1 uninitialized variables-gui hace 5 años
editTSCtrl.h 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again hace 6 años
editor.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
editor.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
editorIconRegistry.cpp 6b524ae58a Eliminate ConsoleStaticMethod hace 7 años
editorIconRegistry.h 6b524ae58a Eliminate ConsoleStaticMethod hace 7 años
gizmo.cpp 9fef1b3cd1 uninitialized variables-gui hace 5 años
gizmo.h 9fef1b3cd1 uninitialized variables-gui hace 5 años
guiConvexShapeEditorCtrl.cpp 197a62f6ea Convert dStrcmp to String::compare for more cases hace 5 años
guiConvexShapeEditorCtrl.h 9fef1b3cd1 uninitialized variables-gui hace 5 años
guiDecalEditorCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. hace 5 años
guiDecalEditorCtrl.h 11398bb04e Issue found with PVS-Studio: hace 10 años
guiMissionArea.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
guiMissionArea.h 9fef1b3cd1 uninitialized variables-gui hace 5 años
guiMissionAreaEditor.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. hace 5 años
guiMissionAreaEditor.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiTerrPreviewCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod hace 7 años
guiTerrPreviewCtrl.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
tSelection.cpp 7dbfe6994d Engine directory for ticket #1 hace 13 años
tSelection.h 5c688260d5 Issue found with PVS-Studio: hace 10 años
terrainActions.cpp 9fef1b3cd1 uninitialized variables-gui hace 5 años
terrainActions.h 9fef1b3cd1 uninitialized variables-gui hace 5 años
terrainEditor.cpp 197a62f6ea Convert dStrcmp to String::compare for more cases hace 5 años
terrainEditor.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
undoActions.cpp 9fef1b3cd1 uninitialized variables-gui hace 5 años
undoActions.h 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl hace 11 años
worldEditor.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. hace 5 años
worldEditor.h 813762c722 Separated ShapeAsset's fileName for the loose file name and the fully processed file path to avoid potential save-out problems hace 5 años
worldEditorSelection.cpp 66cc6fb9d1 Removes current implement of shadow caching hace 6 años
worldEditorSelection.h 7d2315c781 sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect. hace 9 años