rextimmy 1f477914aa ColorI::fromLinear fix 8 anos atrás
..
ogg fbfd3ed8ed clang: constructor initialization order 9 anos atrás
stream 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
strings 1b4f238a25 Fixed V610: Undefined behavior 8 anos atrás
util 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
bitMatrix.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
bitRender.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
bitRender.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
bitSet.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
bitVector.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
bitVector.h b700572931 Fix BitVector copy constructor. 12 anos atrás
bitVectorW.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
color.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
color.h 1f477914aa ColorI::fromLinear fix 8 anos atrás
crc.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
crc.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
dataChunker.cpp c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 anos atrás
dataChunker.h c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 anos atrás
dnet.cpp 6492028bb2 Merge pull request #1035 from bpay/memfixes 11 anos atrás
dnet.h 539efcb1e1 Input event changes 13 anos atrás
factoryCache.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anos atrás
fileObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anos atrás
fileObject.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
fileio.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 anos atrás
filterStream.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
filterStream.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
frameAllocator.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
frameAllocator.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
iTickable.cpp 7d6df96d65 ITickable supports object deletion 12 anos atrás
iTickable.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
idGenerator.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
idGenerator.h c19a70814c Tidy up and fix the various Assert macros 11 anos atrás
memVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 anos atrás
memVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 anos atrás
module.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anos atrás
module.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anos atrás
resizeStream.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
resizeStream.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
resource.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
resource.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
resourceManager.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 anos atrás
resourceManager.h 171a24459f Remove namespace from header 12 anos atrás
stringBuffer.cpp fcf52fb5e0 Rename the memory allocating versions to make prev error less likely 11 anos atrás
stringBuffer.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
stringTable.cpp 40b871e652 Add profiling to StringTable. 11 anos atrás
stringTable.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tAlgorithm.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tSimpleHashTable.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tSparseArray.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tagDictionary.cpp dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 9 anos atrás
tagDictionary.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
threadStatic.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
threadStatic.h 4110fe51b2 Fixed thread statics. 11 anos atrás
tokenizer.cpp 7e5ddf4ca2 Resolve issue #163 12 anos atrás
tokenizer.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
virtualMountSystem.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
virtualMountSystem.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
volume.cpp a849202bde Added Sanity Check for out of memory 11 anos atrás
volume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 anos atrás